Difference between revisions of "Main Page/taiwan"
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+ | '''For those who want to have Taiwan in Tacview''' | ||
+ | |||
+ | copy the map into <code>'''C:\Program Files (x86)\Tacview\Data\Terrain\Textures'''</code> | ||
+ | |||
+ | and edit the following files: | ||
+ | |||
+ | <code>'''C:\Program Files (x86)\Tacview\Data\Terrain\Textures\CustomTextureList.xml'''</code> | ||
+ | |||
+ | Add the following lines: | ||
+ | <code><CustomTexture Layer="Falcon 4"> | ||
+ | <File>TaiwanMap.jpg</File> | ||
+ | <BottomLeft> | ||
+ | <Longitude>115.0</Longitude> | ||
+ | <Latitude>20.33</Latitude> | ||
+ | </BottomLeft> | ||
+ | <BottomRight> | ||
+ | <Longitude>125.35</Longitude> | ||
+ | <Latitude>20.33</Latitude> | ||
+ | </BottomRight> | ||
+ | <TopRight> | ||
+ | <Longitude>125.35</Longitude> | ||
+ | <Latitude>29.41</Latitude> | ||
+ | </TopRight> | ||
+ | <TopLeft> | ||
+ | <Longitude>115.0</Longitude> | ||
+ | <Latitude>29.41</Latitude> | ||
+ | </TopLeft> | ||
+ | </CustomTexture></code> | ||
+ | <code>'''C:\Program Files (x86)\Tacview\Data\Xml\Data-Falcon4Theaters.xml'''</code> | ||
+ | |||
+ | Add the following lines: | ||
+ | <code><Theater ID="Taiwan"> | ||
+ | <Terrain>C:\Falcon BMS 4.35\Data\Add-On Taiwan\Terrdata\korea\terrain\</Terrain> | ||
+ | <Database>C:\Falcon BMS 4.35\Data\Add-On Taiwan\Terrdata\objects\</Database> | ||
+ | <TileSet>POLAK</TileSet> | ||
+ | <LOD>2</LOD> | ||
+ | <West>115.0</West> | ||
+ | <East>125.35</East> | ||
+ | <South>20.33</South> | ||
+ | <North>29.41</North> | ||
+ | <Visible>1</Visible> | ||
+ | <TimeZone>+8</TimeZone> | ||
+ | </Theater></code> | ||
+ | and for the WDP (to have those knee-boards) edit: <code>Weapon_Delivery_Planner_3.7.17.163\Database\Theater.xml</code> | ||
+ | <code><Theater Num="16"> | ||
+ | <Id>16</Id> | ||
+ | <Base>16</Base> | ||
+ | <Name>Taiwan</Name> | ||
+ | <NameIdx>Taiwan</NameIdx> | ||
+ | <Map>Taiwan</Map> | ||
+ | <Location>\Add-On Taiwan\Campaign\</Location> | ||
+ | <DefLat>20.33</DefLat> | ||
+ | <DefLong>115</DefLong> | ||
+ | <ThrSize>1024</ThrSize> | ||
+ | <Height>3358699.5</Height> | ||
+ | <Width>3358699.5</Width> | ||
+ | <North>29.41</North> | ||
+ | <South>20.33</South> | ||
+ | <East>125.35</East> | ||
+ | <West>115</West> | ||
+ | </Theater></code> | ||
+ | ^adjust Theater Num and ID and Base to your consecutive theatre number |
Revision as of 04:05, 24 September 2021
For those who want to have Taiwan in Tacview
copy the map into C:\Program Files (x86)\Tacview\Data\Terrain\Textures
and edit the following files:
C:\Program Files (x86)\Tacview\Data\Terrain\Textures\CustomTextureList.xml
Add the following lines:
<CustomTexture Layer="Falcon 4">
<File>TaiwanMap.jpg</File>
<BottomLeft>
<Longitude>115.0</Longitude>
<Latitude>20.33</Latitude>
</BottomLeft>
<BottomRight>
<Longitude>125.35</Longitude>
<Latitude>20.33</Latitude>
</BottomRight>
<TopRight>
<Longitude>125.35</Longitude>
<Latitude>29.41</Latitude>
</TopRight>
<TopLeft>
<Longitude>115.0</Longitude>
<Latitude>29.41</Latitude>
</TopLeft>
</CustomTexture>
C:\Program Files (x86)\Tacview\Data\Xml\Data-Falcon4Theaters.xml
Add the following lines:
<Theater ID="Taiwan">
<Terrain>C:\Falcon BMS 4.35\Data\Add-On Taiwan\Terrdata\korea\terrain\</Terrain>
<Database>C:\Falcon BMS 4.35\Data\Add-On Taiwan\Terrdata\objects\</Database>
<TileSet>POLAK</TileSet>
<LOD>2</LOD>
<West>115.0</West>
<East>125.35</East>
<South>20.33</South>
<North>29.41</North>
<Visible>1</Visible>
<TimeZone>+8</TimeZone>
</Theater>
and for the WDP (to have those knee-boards) edit: Weapon_Delivery_Planner_3.7.17.163\Database\Theater.xml
<Theater Num="16">
<Id>16</Id>
<Base>16</Base>
<Name>Taiwan</Name>
<NameIdx>Taiwan</NameIdx>
<Map>Taiwan</Map>
<Location>\Add-On Taiwan\Campaign\</Location>
<DefLat>20.33</DefLat>
<DefLong>115</DefLong>
<ThrSize>1024</ThrSize>
<Height>3358699.5</Height>
<Width>3358699.5</Width>
<North>29.41</North>
<South>20.33</South>
<East>125.35</East>
<West>115</West>
</Theater>
^adjust Theater Num and ID and Base to your consecutive theatre number