Difference between revisions of "Main Page/taiwan"

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=='''For those who want to have Taiwan in Tacview'''==
+
==Download Instructions==
[[File:TaiwanMap.jpg|thumb]]
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[https://drive.google.com/u/0/uc?id=17tmMcdHoieMJsgCMoc_7taXGwM3x_1IK&export=download Here]
  
 +
Extract to: <code>C:\Falcon BMS 4.35\Data</code>
  
copy the map into  <code>'''C:\Program Files (x86)\Tacview\Data\Terrain\Textures'''</code>
+
Edit and add line to: <code>C:\Falcon BMS 4.35\Data\TerrData\TheaterDefinition\theater.lst</code>
 +
 
 +
<code>Add-On Taiwan\Terrdata\theaterdefinition\Taiwan.tdf</code>
 +
 
 +
==For those who want to have Taiwan in Tacview==
 +
 
 +
 
 +
[https://codex.uoaf.net/images/6/6d/TaiwanMap.jpg Download and copy the map] into  <code>'''C:\Program Files (x86)\Tacview\Data\Terrain\Textures'''</code>
  
 
and edit the following files:
 
and edit the following files:
Line 32: Line 40:
  
 
Add the following lines:
 
Add the following lines:
 +
 +
* If you do not use default install path, modify <code><terrain></code> and <code><database></code> elements to point to your taiwan install
 +
 
  <code><Theater ID="Taiwan">
 
  <code><Theater ID="Taiwan">
   <Terrain>C:\Falcon BMS 4.35\Data\Add-On Taiwan\Terrdata\korea\terrain\</Terrain>
+
   <Terrain>C:\Falcon BMS 4.35\Data\Add-On Taiwan\Terrdata\terrain\</Terrain>
   <Database>C:\Falcon BMS 4.35\Data\Add-On Taiwan\Terrdata\objects\</Database>
+
   <Database>C:\Falcon BMS 4.35\Data\Add-On Taiwan\Terrdata\Objects\</Database>
 
   <TileSet>POLAK</TileSet>
 
   <TileSet>POLAK</TileSet>
 
   <LOD>2</LOD>
 
   <LOD>2</LOD>
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  </Theater></code>
 
  </Theater></code>
  
===and for the WDP (to have those knee-boards)===
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==and for the WDP (to have those knee-boards)==
 
edit:  
 
edit:  
 
<code>Weapon_Delivery_Planner_3.7.17.163\Database\Theater.xml</code>
 
<code>Weapon_Delivery_Planner_3.7.17.163\Database\Theater.xml</code>
  <code><Theater Num="16">
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  <Theater Num="16">
 
         <Id>16</Id>
 
         <Id>16</Id>
 
         <Base>16</Base>
 
         <Base>16</Base>
 
         <Name>Taiwan</Name>
 
         <Name>Taiwan</Name>
 
         <NameIdx>Taiwan</NameIdx>
 
         <NameIdx>Taiwan</NameIdx>
 
 
 
         <Map>Taiwan</Map>
 
         <Map>Taiwan</Map>
 
         <Location>\Add-On Taiwan\Campaign\</Location>
 
         <Location>\Add-On Taiwan\Campaign\</Location>
Line 66: Line 75:
 
         <East>125.35</East>
 
         <East>125.35</East>
 
         <West>115</West>
 
         <West>115</West>
     </Theater></code>     
+
     </Theater>     
 
^adjust Theater Num and ID and Base to your consecutive theatre number
 
^adjust Theater Num and ID and Base to your consecutive theatre number

Latest revision as of 17:40, 25 September 2021

Download Instructions

Here

Extract to: C:\Falcon BMS 4.35\Data

Edit and add line to: C:\Falcon BMS 4.35\Data\TerrData\TheaterDefinition\theater.lst

Add-On Taiwan\Terrdata\theaterdefinition\Taiwan.tdf

For those who want to have Taiwan in Tacview

Download and copy the map into C:\Program Files (x86)\Tacview\Data\Terrain\Textures

and edit the following files:

C:\Program Files (x86)\Tacview\Data\Terrain\Textures\CustomTextureList.xml

Add the following lines:

        <CustomTexture Layer="Falcon 4">
            <File>TaiwanMap.jpg</File>
            <BottomLeft>
                <Longitude>115.0</Longitude>
                <Latitude>20.33</Latitude>
            </BottomLeft>
            <BottomRight>
                <Longitude>125.35</Longitude>
                <Latitude>20.33</Latitude>
            </BottomRight>
            <TopRight>
                <Longitude>125.35</Longitude>
                <Latitude>29.41</Latitude>
            </TopRight>
            <TopLeft>
                <Longitude>115.0</Longitude>
                <Latitude>29.41</Latitude>
            </TopLeft>
        </CustomTexture>

C:\Program Files (x86)\Tacview\Data\Xml\Data-Falcon4Theaters.xml

Add the following lines:

  • If you do not use default install path, modify <terrain> and <database> elements to point to your taiwan install
<Theater ID="Taiwan">
  <Terrain>C:\Falcon BMS 4.35\Data\Add-On Taiwan\Terrdata\terrain\</Terrain>
  <Database>C:\Falcon BMS 4.35\Data\Add-On Taiwan\Terrdata\Objects\</Database>
  <TileSet>POLAK</TileSet>
  <LOD>2</LOD>
  <West>115.0</West>
  <East>125.35</East>
  <South>20.33</South>
  <North>29.41</North>
  <Visible>1</Visible>
  <TimeZone>+8</TimeZone>
</Theater>

and for the WDP (to have those knee-boards)

edit: Weapon_Delivery_Planner_3.7.17.163\Database\Theater.xml

<Theater Num="16">
        <Id>16</Id>
        <Base>16</Base>
        <Name>Taiwan</Name>
        <NameIdx>Taiwan</NameIdx>
        <Map>Taiwan</Map>
        <Location>\Add-On Taiwan\Campaign\</Location>
        <DefLat>20.33</DefLat>
        <DefLong>115</DefLong>
        <ThrSize>1024</ThrSize>
        <Height>3358699.5</Height>
        <Width>3358699.5</Width>
        <North>29.41</North>
        <South>20.33</South>
        <East>125.35</East>
        <West>115</West>
    </Theater>    

^adjust Theater Num and ID and Base to your consecutive theatre number