Difference between revisions of "Air-to-air tactical communication"
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=Friendly/bandit aspect nomenclature= | =Friendly/bandit aspect nomenclature= | ||
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On the bandit, it's what he's doing. E.g. the bandit is beaming (your flight). As part of a bandit call: "Contact Bandit, 085 for 155, 16, dragging". | On the bandit, it's what he's doing. E.g. the bandit is beaming (your flight). As part of a bandit call: "Contact Bandit, 085 for 155, 16, dragging". | ||
On the friendly, it's what you're doing or a command to tell your flight what to do. E.g. "Flight, Notch left!" "Two, Notching right!" | On the friendly, it's what you're doing or a command to tell your flight what to do. E.g. "Flight, Notch left!" "Two, Notching right!" | ||
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+ | {{Nav UOAF}} | ||
[[Category:UOAF]] | [[Category:UOAF]] | ||
[[Category:UOAF: BMS Codex]] | [[Category:UOAF: BMS Codex]] |
Latest revision as of 19:10, 26 March 2017
Learning objectives
- Understand key air-to-air brevity
- TALLY
- VISUAL
- BLIND
- NO JOY
- PITCHBACK
- COMEBACK
- SLICEBACK
- HOUNDDOG
- PRESS
- CONTINUE
- WILCO
- UNABLE
- ROGER
- Understand how much communication is enough and how much is excessive
Friendly/bandit aspect nomenclature
On the bandit, it's what he's doing. E.g. the bandit is beaming (your flight). As part of a bandit call: "Contact Bandit, 085 for 155, 16, dragging". On the friendly, it's what you're doing or a command to tell your flight what to do. E.g. "Flight, Notch left!" "Two, Notching right!"
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