Difference between revisions of "User:VKing/Sandbox"
m (→SQF) |
m |
||
Line 62: | Line 62: | ||
// #define DEBUG_MODE_FULL | // #define DEBUG_MODE_FULL | ||
#include "script_component.hpp" | #include "script_component.hpp" | ||
+ | |||
+ | /* | ||
+ | Do not include | ||
+ | these lines | ||
+ | at all | ||
+ | */ | ||
PARAMS_4(_name,_unit,_type,_mods); | PARAMS_4(_name,_unit,_type,_mods); | ||
DEFAULT_PARAM(4,_groupSize,-1); | DEFAULT_PARAM(4,_groupSize,-1); | ||
DEFAULT_PARAM(5,_scale,1); | DEFAULT_PARAM(5,_scale,1); | ||
− | DEFAULT_PARAM(6,_visibleTo, | + | DEFAULT_PARAM(6,_visibleTo,west); |
DEFAULT_PARAM(7,_text,""); | DEFAULT_PARAM(7,_text,""); | ||
DEFAULT_PARAM(8,_bft,false); | DEFAULT_PARAM(8,_bft,false); | ||
Line 81: | Line 87: | ||
case "engineer": {_mods set [_foreachIndex, "eng"]}; | case "engineer": {_mods set [_foreachIndex, "eng"]}; | ||
case "unitair": {_mods set [_foreachIndex, "airunit"]}; | case "unitair": {_mods set [_foreachIndex, "airunit"]}; | ||
− | case "airvehicle": {_mods set [_foreachIndex, "airunit"]}; | + | case "airvehicle": {_mods set [_foreachIndex, "airunit"]}; // In case of fnord |
case "unitland": {_mods set [_foreachIndex, "landunit"]}; | case "unitland": {_mods set [_foreachIndex, "landunit"]}; | ||
}; | }; |
Revision as of 15:47, 26 December 2014
{{#invoke:Message box|mbox}}
SQF
<syntaxhighlight lang="sqf"> // #define DEBUG_MODE_FULL
- include "script_component.hpp"
/* Do not include these lines at all
- /
PARAMS_4(_name,_unit,_type,_mods); DEFAULT_PARAM(4,_groupSize,-1); DEFAULT_PARAM(5,_scale,1); DEFAULT_PARAM(6,_visibleTo,west); DEFAULT_PARAM(7,_text,""); DEFAULT_PARAM(8,_bft,false);
private ["_pos","_data"];
// Alternate spellings { switch (_x) do { case "infantry": {_mods set [_foreachIndex, "inf"]}; case "armour": {_mods set [_foreachIndex, "armor"]}; case "motorized": {_mods set [_foreachIndex, "motor"]}; case "artillery": {_mods set [_foreachIndex, "arty"]}; case "engineer": {_mods set [_foreachIndex, "eng"]}; case "unitair": {_mods set [_foreachIndex, "airunit"]}; case "airvehicle": {_mods set [_foreachIndex, "airunit"]}; // In case of fnord case "unitland": {_mods set [_foreachIndex, "landunit"]}; }; } forEach _mods;
// Air unit markers if ("airunit" in _mods) then { if ("fixed" in _mods) then { REM(_mods,"fixed"); }; if (!("rotary" in _mods) && "attack" in _mods) then { REM(_mods,"attack"); PUSH(_mods,"fattack"); }; if (!("rotary" in _mods) && "cargo" in _mods) then { REM(_mods,"cargo"); PUSH(_mods,"fcargo"); }; if (!("rotary" in _mods) && "uav" in _mods) then { REM(_mods,"uav"); PUSH(_mods,"fuav"); }; }; </syntaxhighlight>
CPP
<syntaxhighlight lang="cpp"> // #define DEBUG_MODE_FULL
- include "script_component.hpp"
/* Do not include these lines at all
- /
PARAMS_4(_name,_unit,_type,_mods); DEFAULT_PARAM(4,_groupSize,-1); DEFAULT_PARAM(5,_scale,1); DEFAULT_PARAM(6,_visibleTo,west); DEFAULT_PARAM(7,_text,""); DEFAULT_PARAM(8,_bft,false);
private ["_pos","_data"];
// Alternate spellings { switch (_x) do { case "infantry": {_mods set [_foreachIndex, "inf"]}; case "armour": {_mods set [_foreachIndex, "armor"]}; case "motorized": {_mods set [_foreachIndex, "motor"]}; case "artillery": {_mods set [_foreachIndex, "arty"]}; case "engineer": {_mods set [_foreachIndex, "eng"]}; case "unitair": {_mods set [_foreachIndex, "airunit"]}; case "airvehicle": {_mods set [_foreachIndex, "airunit"]}; // In case of fnord case "unitland": {_mods set [_foreachIndex, "landunit"]}; }; } forEach _mods;
// Air unit markers if ("airunit" in _mods) then { if ("fixed" in _mods) then { REM(_mods,"fixed"); }; if (!("rotary" in _mods) && "attack" in _mods) then { REM(_mods,"attack"); PUSH(_mods,"fattack"); }; if (!("rotary" in _mods) && "cargo" in _mods) then { REM(_mods,"cargo"); PUSH(_mods,"fcargo"); }; if (!("rotary" in _mods) && "uav" in _mods) then { REM(_mods,"uav"); PUSH(_mods,"fuav"); }; }; </syntaxhighlight>