Difference between revisions of "Specialized Weapon Systems"
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* The intent of this guide is to familiarize players with the functionality of specialized weapon systems, particularly those employed outside the purview of a standard fireteam. | * The intent of this guide is to familiarize players with the functionality of specialized weapon systems, particularly those employed outside the purview of a standard fireteam. | ||
* The scope of this guide is the functionality of these weapon systems, and their common employment within a fighting force. | * The scope of this guide is the functionality of these weapon systems, and their common employment within a fighting force. | ||
− | [[Specialized_Weapon_Systems# | + | [[Specialized_Weapon_Systems#Crew Served Weapons|''Crew Served Weapon'']] |
<br/> | <br/> |
Revision as of 02:57, 9 November 2018
{{#invoke:Sidebar|sidebar}} {{#invoke:Message box|mbox}} {{#invoke:Message box|mbox}} Disclaimer:
- The following document may not necessarily reflect the views and doctrine of the UOTC.
Intent Statement and scope:
- The intent of this guide is to familiarize players with the functionality of specialized weapon systems, particularly those employed outside the purview of a standard fireteam.
- The scope of this guide is the functionality of these weapon systems, and their common employment within a fighting force.
Contents
Crew Served Weapons
Heavy Machine Guns
Heavy Machine guns are machine guns typically above rifle-caliber but below cannon-caliber (12.7mm/.50 cal, 14.5mm). They are often mounted on vehicles or aircraft in addition to being deployed on tripods. When used by infantry they are most likely used in a defensive role due to their weight.
Examples you may find in-game include:
- M2/M2A1 ".50 Cal"
- DShK "Dishk"
- NSV
- Kord
- KPVT
Automatic Grenade Launchers
Automatic Grenade Launcher are belt-fed grenade launchers typically fired from vehicles or a tripod. They usually have high explosive power than automatic cannons, but lower velocity. The weight of the weapon and its makes man-packing it difficult over long distances.
Examples you may find in-game include:
- Mk-19
- HK GMG
- AGS-30
Recoiless-Rifle
Recoiless rifles are a hybrid between a cannon and rocket-launcher that can fire larger projectiles than cannons of similar weight, and often have rocket-assisted projectiles that have longer range than most unguided launchers. Can fire both anti-tank and anti-personnel/structure rounds.
Examples you may find in-game include:
- SPG-9
Anti-Tank Guided Missiles
Anti-Tank Guided Missiles, or ATGMs use some method of post-launch guidance to extend their range, and improve accuracy over unguided launchers. Usually tripod-mounted. They have large warheads designed to destroy even the heavier main battle tanks.
Examples you may find in-game include:
- BGM-71 TOW (SACLOS)
- 9M133 Kornet (SACLOS)
- 9K115-2 Metis-M (SACLOS)
- MILAN (SACLOS)
overview
Unguided Launchers
Examples you may find in-game include:
hniper Rifleseader
overview
subheader
Examples you may find in-game include:
subheader
text Examples you may find in-game include:
subheader
text
Examples you may find in-game include:
- L129A1
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