User:VKing/Sandbox
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SQF
<syntaxhighlight lang="sqf"> // #define DEBUG_MODE_FULL
- include "script_component.hpp"
/* Do not include these lines at all
- /
PARAMS_4(_name,_unit,_type,_mods); DEFAULT_PARAM(4,_groupSize,-1); DEFAULT_PARAM(5,_scale,1); DEFAULT_PARAM(6,_visibleTo,nil); DEFAULT_PARAM(7,_text,""); DEFAULT_PARAM(8,_bft,false);
private ["_pos","_data"];
// Alternate spellings { switch (_x) do { case "infantry": {_mods set [_foreachIndex, "inf"]}; case "armour": {_mods set [_foreachIndex, "armor"]}; case "motorized": {_mods set [_foreachIndex, "motor"]}; case "artillery": {_mods set [_foreachIndex, "arty"]}; case "engineer": {_mods set [_foreachIndex, "eng"]}; case "unitair": {_mods set [_foreachIndex, "airunit"]}; case "airvehicle": {_mods set [_foreachIndex, "airunit"]}; case "unitland": {_mods set [_foreachIndex, "landunit"]}; }; } forEach _mods;
// Air unit markers if ("airunit" in _mods) then { if ("fixed" in _mods) then { REM(_mods,"fixed"); }; if (!("rotary" in _mods) && "attack" in _mods) then { REM(_mods,"attack"); PUSH(_mods,"fattack"); }; if (!("rotary" in _mods) && "cargo" in _mods) then { REM(_mods,"cargo"); PUSH(_mods,"fcargo"); }; if (!("rotary" in _mods) && "uav" in _mods) then { REM(_mods,"uav"); PUSH(_mods,"fuav"); }; }; </syntaxhighlight>
CPP
<syntaxhighlight lang="cpp"> // #define DEBUG_MODE_FULL
- include "script_component.hpp"
PARAMS_4(_name,_unit,_type,_mods); DEFAULT_PARAM(4,_groupSize,-1); DEFAULT_PARAM(5,_scale,1); DEFAULT_PARAM(6,_visibleTo,nil); DEFAULT_PARAM(7,_text,""); DEFAULT_PARAM(8,_bft,false);
private ["_pos","_data"];
// Alternate spellings { switch (_x) do { case "infantry": {_mods set [_foreachIndex, "inf"]}; case "armour": {_mods set [_foreachIndex, "armor"]}; case "motorized": {_mods set [_foreachIndex, "motor"]}; case "artillery": {_mods set [_foreachIndex, "arty"]}; case "engineer": {_mods set [_foreachIndex, "eng"]}; case "unitair": {_mods set [_foreachIndex, "airunit"]}; case "airvehicle": {_mods set [_foreachIndex, "airunit"]}; case "unitland": {_mods set [_foreachIndex, "landunit"]}; }; } forEach _mods;
// Air unit markers if ("airunit" in _mods) then { if ("fixed" in _mods) then { REM(_mods,"fixed"); }; if (!("rotary" in _mods) && "attack" in _mods) then { REM(_mods,"attack"); PUSH(_mods,"fattack"); }; if (!("rotary" in _mods) && "cargo" in _mods) then { REM(_mods,"cargo"); PUSH(_mods,"fcargo"); }; if (!("rotary" in _mods) && "uav" in _mods) then { REM(_mods,"uav"); PUSH(_mods,"fuav"); }; }; </syntaxhighlight>