Difference between revisions of "UOTC Action Cards"

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* Confirm message
 
* Confirm message
 
* End traffic
 
* End traffic
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'''Example 1.'''
 
'''Example 1.'''
  
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:::"This is Dave. Read you all loud and clear, out"
 
:::"This is Dave. Read you all loud and clear, out"
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'''Example 2.'''
 
'''Example 2.'''
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And so on...
 
And so on...
  
:::"This is A6R. Read you all loud and clear, out"  
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:::"This is A6R. Read you all loud and clear, out"
  
 
==== SALTA ====
 
==== SALTA ====

Revision as of 22:50, 5 August 2016

Overview

The action cards provided by UOTC is meant to be used as a quick reference for radio reports, standards such as rates of fire, bounding, actions on contact/casualty, acronyms and more. The cards range from lower up to higher command levels and is provided as material for a course. The cards are concise and brief so the player can print the cards and compile them for easy use when taking a specific slot.

Printable Action Cards

Download the document and print. This will give you small, handy action cards you can laminate and compile.

File:Radio Telephone Operator Action Card.pdf

Radio Telephone Operator Card

Radio Check

A radio check is conducted to ensure all players and call signs are on the right channel and frequency. It is conducted before the mission begins in order to assure effective communication and no one are on the wrong net. It can be done on all levels from fire team to company and upwards. As a standard always check in in the numerical order of your callsign (1,2,3,4..) or in a specified order given in the message.

  • Initiate traffic
  • Message (Radio check)
  • Confirm message
  • End traffic


Example 1.

"1st squad, this is Dave"
"In order of Abe, Bill, Charlie, Dwight, Erick. Radio check, over"
"Abe, loud and clear, over"
"Bill, loud and clear" over

And so on..

"This is Dave. Read you all loud and clear, out"


Example 2.

"All callsigns, this is A6R. Radio check, over"
"1'6R. Loud and clear, over"
"2'6R. Loud and clear, over"

And so on...

"This is A6R. Read you all loud and clear, out"

SALTA

Used for sending a contact report on platoon level and upwards. As soon as the fire fight begins and the contact is under way one should send a preliminary warning. This will let others know exactly who is in contact and when able to a full SALTA report should follow.

  • Size of the enemy
  • Activity of the enemy
  • Location of the enemy
  • Time of sighting or contact
  • Action taken by own forces


Example 1.

"6, this is 1. Contact report, over"
"This is 6, send, over"
"Enemy infantry section. Moving in staggered column. MSR (Main supply Route) Iron from south to north at grid 123 456. Time now. My squad is on line ready to engage. I'll continue observing the enemy, over"
"Copy. Hold in position. 6, out"


Example 2.

The contact begins

"All call signs, this is 1. Contact, contact. Wait, out"
"6, this is 1. Contact report, over"
"This is 6, send, over"
"One T-72. Opened fire with canon on my squad. Located at grid 123 456 on the western side of the church in hull down position. 2 minutes ago. I have disengaged and moved back, over"
"Copy. Hold in position. 6, out"

SITREP

A situation report is given to a superior upon your own initiative or his request. This report is meant to attain situational awareness on the situation and location of a callsign.

  • Grid of callsign's location and displacement
  • Situation at grid
  • Own actions
  • Support needed(optional)

Example 1.

"1, this is 6. Send SITREP, over"
"This is 1. I am located at 123 456 in column moving west. I was in contact with an enemy team patrolling near the MSR running from north to south. I destroyed the contact and are on my way back to the platoon. I have one man wounded and unable to walk. Request the medic ready at CCP on arrival, over"
"Copy. Medic is ready, out"

LOCSTAT

The location status report is used for quickly attaining a call sign's position.

  • Location and displacement

Example 1.

"1, this is 6. Send LOCSTAT, over"
"This is 1. Grid 123 456. Stationary on wedge towards north, over"
"Solid copy, out"

Request For Fire Support

A request for fire support is usually called in by someone other than a Forward Observer (Artillery) or JTAC (Air support). Either because the FO or JTAC are not available or have been killed, but the fire support is still available. The support can be called by squad leaders and upwards, but clearance from the superior of the unit must always be obtained before a subordinate call down fire support.

  • Target location (grid and elevation)
  • Target description (marking)
  • Friendly location (marking)
  • Get confirmation

Markings is used when calling in air support. This makes it easier for the pilot to tell friend from foe. Markings used can be smoke, laser designator or IR laser. Remember to specify the colour of smoke used to mark both enemy and friendly location, or if there is no marking used.

The FDC or pilot will decide on ordinance to be used based upon your description.

Example 1 (artillery/mortars):

"Steel Rain, this is Alpha 1'1. Requesting fire support, over"

"This is Steel Rain. Send request, over"

"Target location: Grid 1234 5678. Three BMP-2s in the open. Friendly location: Grid 1232 5466, over"

Steel Rain reads back information to confirm.. "over"

"Information correct, over"

"Ten rounds of DPICM in effect. Time of Flight: 25 seconds, out"

Example 2 (CAS):

"November 1, this Alpha 1'1. Requesting air support, over"

"This is November 1. Send request, over"

"Target location: Grid 1234 5678. Target is single T-80 dug in at south-west corner of treeline. Marked with red smoke. Friendly location: South 800m at grid 1232 1866. Friendlies not marked, over"

November 1 reads back information to confirm.. "over"

"Information correct, over"

"Ingressing from the west, egress east. Gun and rockets. Time on target: 40 seconds. Out"