Difference between revisions of "Dedicated server"
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##Settings to keep server flight in 3D | ##Settings to keep server flight in 3D | ||
− | =falcon-bms.cfg= | + | =Learning files= |
+ | * https://www.bmsforum.org/forum/showthread.php?14032-Server-reverts-to-2d-map-on-it-s-own&p=195895&viewfull=1#post195895 | ||
+ | |||
+ | =Settings= | ||
+ | ==falcon-bms.cfg== | ||
special settings | special settings | ||
− | =atc.ini= | + | ==atc.ini== |
To PlayerBumpTime = 1000000 | To PlayerBumpTime = 1000000 | ||
[[Category:UOAF]] | [[Category:UOAF]] | ||
[[Category:UOAF: BMS Codex]] | [[Category:UOAF: BMS Codex]] |
Revision as of 00:25, 8 March 2017
It takes some special configuration to run a dedicated server that can host BMS.
Learning objectives
- DLL overrides for running 3D without a graphics card
- Bandwidth requirements
- Configuration file settings
- Six minute taxi
- Long running campaign
- Settings to keep server flight in 3D
Learning files
Settings
falcon-bms.cfg
special settings
atc.ini
To PlayerBumpTime = 1000000