Difference between revisions of "Guide: De-Binarize the Scenario File"

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[[Category:Mission Making Techniques]] {{mmh}}
 
[[Category:Mission Making Techniques]] {{mmh}}
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=== Why Binarize in the first place? ===
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* It decreases the filesize of the mission.
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* It removes the chance of a silly Arma bug, where the display name on the mission list, will be the filename, instead of what you put in the editor as the missions name.
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=== How to de-Binarize ===
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1. Go to your steam library and select TOOLS
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[[File:De-Binarize_tools.JPG]]
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2. Download and open "Arma 3 Tools"
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3. Open the CfgConvert folder
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[[File:De-Binarize_folder.JPG]]
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4. Now drag the binarized mission.sqm file onto the MissionDerap.bat file. This will rename the binarized file to mission.sqm.Backup, and the new mission.sqm is now the de-Binarized file.
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[[File:De-Binarize_drag.JPG]]

Latest revision as of 09:51, 2 June 2018

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Why Binarize in the first place?

  • It decreases the filesize of the mission.
  • It removes the chance of a silly Arma bug, where the display name on the mission list, will be the filename, instead of what you put in the editor as the missions name.

How to de-Binarize

1. Go to your steam library and select TOOLS

De-Binarize tools.JPG

2. Download and open "Arma 3 Tools"

3. Open the CfgConvert folder

De-Binarize folder.JPG

4. Now drag the binarized mission.sqm file onto the MissionDerap.bat file. This will rename the binarized file to mission.sqm.Backup, and the new mission.sqm is now the de-Binarized file.

De-Binarize drag.JPG